5/10/2010 | 2010–11 | Conférence | Workshop

Karsten Schmidt: conférence et workshop

Karsten Schmidt (aka toxi), designer et programmeur, a conduit le workshop «Data Visualization» du 11 au 15 octobre 2010 avec les étudiants du Master Media Design. La réflexion s’est articulée autour d’une proposition d’observation des données que les usager produisent par eux-même et d’une mise en perspective d’autres formes de visualisation de données, d’ordre spatial (géométrie, trigonométrie, polymorphisme, …) et/ou interactif.

Karsten Schmidt aka toxi came from London to HEAD – Geneva to give a workshop to Media Design Master students from 11th to 15th of october 2010. It was an introduction to Computational Design and Data Visualization. More than a workshop it turned to be an introduction to programming as a concept, and a tutorial on conceptual logics of computing centered on data visualization (geometry, trigonometry, object oriented logic, polymorphism…).


Quakes visualization mapped on 3D earth. The data are collected from last tweets of EarthQuakeNow.

Histogram of frequencies and length of words from the Bible.

« 3D city » visualization of Justin Bieber’s follower in Twitter.


Karsten Schmidt (aka toxi), né en 1975 est designer et programmeur. Originaire d’Allemagne de l’Est il est basé à Londres où à travers son studio PostSpectacular il explore le potentiel d’une activité transdisciplinaire, touchant à un large éventail de disciplines entre design, art, développement informatique et enseignement.

Sa conférence intitulée «Polymorphism & open source design» a traité du processus de création de nouveaux outils de design, des changements philosophiques que cette création implique, et de l’appréhension de la technologie comme activité plutôt que comme ensemble d’objets consommables.

Karsten Schmidt (aka toxi), is a London based computational designer merging code, design, art & craft skills. Originally from East Germany and starting in the deep end of the early 8-bit demo scene, for the past 2 decades he’s been adopting a trans-disciplinary way of working and been laterally involved in a wide range of digital disciplines. With his studio PostSpectacular, he is actively exploring current possibilities at the intersection of design, art, software development and education and applying these in a variety of fields.

His talk entitled «Polymorphism & open source design» will deal with the process & philosophical shifts of creating new design tools and understanding technology as an activity rather than a set of consumable objects.

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