Toilet at Cosmodule

Had a chance to visit the Cosmodule Art R&D Lab in Lyon yesterday. Not strictly focused on recycling electronics, but still highly interesting in the way some of their projects deal with old consoles, use video game spare parts (such as buttons, lights and motherboards) – both as an inspiration for creative projects, and as material to be re-used in their serigraphy projects.

Caveman arcade game

See for instance their Flippaper project, and, closer to our research project, this kind of interface (under which a book by Gaston Bachelard is surrounded by Teenage Muntant Ninja Turtles figurines, neon-lightings and stacks of drawings of spaceships inspired by Buckminster Fuller’s work):
Wooden interface with video game buttons