Register Admission requirements
Tuition fees per semester

CHF 1,500 / HEAD – Genève alumni: CHF 1,200

Language

French (English possible)

Duration and format

5 consecutive days
Campus HEAD, Building E, Av. de Châtelaine 5, Genève

Certificate awarded

Continuing education certificate

Taught by

Laurent Novac

Overview Details Information and registration

This course offers an in-depth introduction to designing immersive audiovisual spaces with Unreal Engine and MadMapper. Participants learn to create visual content in real time, to stream and project it onto multiple surfaces, and to design a complete video-mapping setup, from the digital scene to the physical installation. The course combines technical input, hands-on workshops, and project work to cover the entire workflow: design, prototyping, calibration, and implementation of an immersive setup.

Over the course of the sessions, you will explore:

Target audience

Artists, designers, technicians, scenographers, audiovisual professionals, and anyone who wants to bring audiovisual immersion and real-time technologies into their practice.


Prerequisites

No prior knowledge of Unreal Engine or MadMapper is required.

General comfort with computers and digital creative tools is recommended. A laptop is required.


Learning outcomes

By the end of the course, participants will be able to:


Expected results

By the end of the course, participants will have:


Course format

Classes / hands-on workshops / group project


Dates and detailed program (Spring/Fall 2026)

Taught by

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