CHF 1,500 / HEAD – Genève alumni: CHF 1,200
French (English possible)
5 consecutive days
Campus HEAD, Building E, Av. de Châtelaine 5, Genève
Continuing education certificate
Laurent Novac
This course offers an in-depth introduction to designing immersive audiovisual spaces with Unreal Engine and MadMapper. Participants learn to create visual content in real time, to stream and project it onto multiple surfaces, and to design a complete video-mapping setup, from the digital scene to the physical installation. The course combines technical input, hands-on workshops, and project work to cover the entire workflow: design, prototyping, calibration, and implementation of an immersive setup.
Artists, designers, technicians, scenographers, audiovisual professionals, and anyone who wants to bring audiovisual immersion and real-time technologies into their practice.
No prior knowledge of Unreal Engine or MadMapper is required.
General comfort with computers and digital creative tools is recommended. A laptop is required.
By the end of the course, participants will be able to:
By the end of the course, participants will have:
Classes / hands-on workshops / group project