Type de cours
Bachelor
Année
2026-2027
Category
Course
Instructors
Claudy Iannone
Teaching language
French
Semester
Automne
Type d'enseignement
Enseignement pratique

This course offers an introduction to 3D image creation using Blender, a free and widely recognized software in the fields of animation, video games, animation film, motion design, and digital visualization. It provides a first exposure to fundamental techniques for producing still images and animated sequences in three dimensions.

The main objective is to familiarize students with the tools and methodologies specific to 3D, through a simple project integrating all stages of production. Combining theoretical lessons, technical demonstrations, and practical exercises, the course encourages the gradual development of creative and technical autonomy.

The course specifically aims to: understand the fundamentals of 3D imaging; learn techniques for modeling, texturing, lighting, and camera setup; and introduce students to various rendering methods (static images and animations) and export formats.

By the end of the course, students will have acquired functional proficiency in Blender and will be able to design and produce still images or short animated sequences, leveraging key skills from the 3D pipeline.

Planning de cours

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