Project type
Related training
Project lead
Douglas Edric Stanley
Year
Students
Jessica Friedling, Sarah Bourquin, Eun-Sun Lee, Marianna Czwojdrak, Sébastien Beureux, Vincent de Vevey, Hind Chammas, Etienne Ndiaye, Martin Besson, Jacob Viadest, Camille Rattoni, Léa Thévenot, et al.
Other credits
Pierre Rossel

Workshop led by Douglas Edric Stanley with the competition of Pierre Rossel

Game and interface design during a workshop made to teach the methods used by multidisciplinary teams that make up the game design studios. Manager, game designer and developer roles were distributed among the students. Each team received a card game, a mixture of technical constraints and artistic references from which to imagine and game prototype

· Dark Light, by Jessica Friedling, Sarah Bourquin, Eun-Sun Lee
· Bloodbank, by Marianna Czwojdrak, Sébastien Beureux, Vincent de Vevey

· E-xorciste by Hind Chammas, Etienne Ndiaye, Martin Besson, Jacob Viadest

· Kaléidéoscope, by Camille Rattoni, Léa Thévenot, Yohann Douillet,

· Prométhée, by Vanessa Lorenzo Toquero, Benoît Renaudin, Megha Katyal, Margaux Charvolin

See all
Exhibition at GemGenève : Brooch 2.0 2026
Workshop – NO-STOP APARTMENT 2026
Piccola Scolastica: An International Collaboration in Ceramics 2026
Workshop – SEMAINE DE TOUS LES POSSIBLES 2026
Spatial narratives – NoMatter Collective 2026
From the Patinas Workshop to the CONTRASTE Exhibition 2026
HEAD Tales Workshop with Johanne Roten 2025
Workshop – PIRATING THE SUN 2025
Summer School – Into the E-Metroplis 2025
Course – DE / CONSTRUCTION – STORIES OF APPLIED REUSE 2025
Accessories/Fashion Workshop – Wearing The Space 2025
NAIL ART — The narrative potential of nails 2025