This course aims to provide foundational knowledge in digital animation. Three applications are covered: TVPaint, Adobe After Effects, and Blender.
First, traditional animation is explored using a graphics tablet with TVPaint, a professional application. Students learn how to use a graphics tablet and create digital animations. This course serves as the digital counterpart to paper-based animation.
After Effects is used to explore 2D digital animation computed by computer. Progressive exercises cover basic parameters, character animation, and techniques for combining animated images using masks or green screen backgrounds.
Following the experience with After Effects, students gain a better understanding of 3D digital animation using the free application Blender. The approach is comprehensive, covering modeling, animation, textures, and lighting. Special emphasis is placed on modeling and animating an articulated object. The goal is to acquire sufficient knowledge to independently start a Blender project.
The teaching includes short animation film screenings, theoretical sessions, and individual exercises. Topics are student-chosen. An evaluation screening takes place at the end of the final class.