Type de cours
Bachelor
Année
2026-2027
Category
Course
Instructors
Vytas Jankauskas
Teaching languages
French, English
Semester
Automne
Type d'enseignement
Enseignement pratique

This course sees technology as a creative medium. The first part of the course will be devoted to studying the history of digital art, analyzing the works, and learning about the hardware and software that artists and designers choose for their ideas. In the second part of the course, students will explore the basics of programming, starting from scratch with an Arduino microcontroller, to make the digital interact with the physical world. More complex tools such as Raspberry Pi will also be explored. Students may also consider working on ongoing projects within their respective fields, as long as the needs fit in with the proposed teaching. The final objective will be to propose a mini-installation developed using the skills acquired during the course. This installation, if it is relevant and functional, will be presented in the Digital Pool room during the Open Day 2027.

Planning de cours

2026-2027Moulage basesAline Morvan 2025-2026Les merveilleuses 2025-2026Les cinémas d’Afrique de l’Ouest et du Centre Bertrand BacquéBertrand Bacqué 2025-2026Le rôle et la figuration de l'animal dans les pratiques artistiques contemporainesJulie Enckell 2025-2026Le nu en artClaude-Hubert Tatot 2026-2027Le « film noir », anatomie d’un genreBertrand Bacqué 2025-2026Le cinéma, un art spectral : entre fantômes et fantasmagories Bertrand BacquéBertrand Bacqué 2025-2026Laboratoire d'interactivité et programmation IIDaniel Zea 2026-2027Laboratoire d'interactivité et programmation IIDaniel Zea 2026-2027L’essai cinématographique, une «forme qui pense»Bertrand Bacqué