Type de cours
Bachelor
Année
2026-2027
Category
Course
Instructors
Guillaume Helleu
Teaching language
French
Semester
Automne
Type d'enseignement
Enseignement théorique

The intersection of mixed reality, Web3, and artificial intelligence (AI) is reshaping our perception of the real world and virtual environments. This course explores this dynamic, focusing on hybridization, parametrability, and cybercultures. The concurrent evolution of these technologies offers new opportunities in the fields of art and design, introducing new modes of expression and new professions. At the same time, traditional economic models are being rethought, particularly in the context of the emergence of blockchain and NFTs.

By covering a wide range of emerging topics, this course aims to equip students with the knowledge needed to navigate and anticipate future professional and technological trends. It addresses topics such as the history of AI or gaming, the metaverse, the hippie counterculture, and crypto-gaming through four major thematic chapters:

• AI and society: from Alan Turing to contemporary AI, ethical issues and augmented creativity • Blockchain and web3: from hippie cultures to cypherpunks, Bitcoin and Tokenomics • Gaming and metaverse: from Pong to GTA, Play-to-Earn, AR/VR in virtual worlds • Dystopia and social networks: from “Black Mirror” to the evolution of social networks

Planning de cours

2025-2026MODÉLISATION ET IMPRESSION NUMÉRIQUE 3DClaudy Iannone, Juan Sebastian Galar Bello, Emilie Isere 2025-2026Les merveilleuses 2025-2026Les cinémas d’Afrique de l’Ouest et du Centre Bertrand BacquéBertrand Bacqué 2025-2026Le rôle et la figuration de l'animal dans les pratiques artistiques contemporainesJulie Enckell 2025-2026Le nu en artClaude-Hubert Tatot 2026-2027Le « film noir », anatomie d’un genreBertrand Bacqué 2025-2026Le cinéma, un art spectral : entre fantômes et fantasmagories Bertrand BacquéBertrand Bacqué 2025-2026Laboratoire d'interactivité et programmation IIDaniel Zea 2026-2027Laboratoire d'interactivité et programmation IIDaniel Zea 2026-2027L’essai cinématographique, une «forme qui pense»Bertrand Bacqué