As a continuation of my thesis : "The Challenges of Using Free/Open-Source Tools for Future Graphic Designers", my intention was to create a website accessible to beginners who wish to learn how to use Blender. As a free and open-source software, Blender can appear intimidating at first due to its dense interface and wide range of features. The aim was therefore to teach the essential fundamentals in order to make the software easier to approach and its learning process more accessible. The website enables users to become familiar with the Blender environment, understand its core mechanisms, and gain enough confidence to continue experimenting and learning independently.