In 2012, NASA landed a rover on Mars—Curiosity—alone, with no return planned. In eponymous Sophie Divry’s novel, Curiosity developed a consciousness, referred to its creators as “God,” and realized that its end had been programmed from the very beginning.
This installation presents Curiosity’s fictional testament. It unfolds over three acts—« awakening », « consciousness », and « the predetermined end »—through three monoliths. On each surface, two layers coexist: text engraved into the material—the rover’s deep, immutable memory—and text that activates in the presence of visitors and through their interaction. We become the “God” Curiosity was waiting for: an entity that, by approaching, reactivates for a moment its consciousness, which was believed to be extinguished.
We have always played God—with minerals, animals, tools, and today with robots and AI. Something of this game persists in the supposedly disenchanted post-digital world: a need for transcendence, a curiosity about the power to animate, even metal and code.This immersive installation questions our relationship with the entities we create to serve us.