The Meta Mall is conceived as a fictional game. The short film presents a player's experience in this tragicomic virtual divination labyrinth. The rules involve finding three keys hidden throughout the mall to save creatures called the chanteusanges.
Only our intuition can find its way through a psychedelic perception of reality. This multimedia narrative evokes a fragmented reality. The storytelling of this absurd escape blends surrealist and maximalist aesthetics.
With its digital bricolage technique, the animation offers a journey between outdated aesthetics and pictorial glitches, all within a colorful, optimistic effervescence.